Posts - Page 21 of 37
This is depressing
Reading about the disaster in New Orleans has been incredibly depressing. As bad as four different hurricanes were last year, this one seems to easily take the cake. It’s as if New Orleans was simply turned all at once into a lake.
Donuts again
2005 August 24
The other day I found my old N64 and hooked it up and started playing Super Mario 64 again for the first time in awhile. I love this game if only because it proves that a game can be fun without necessarily having to be violent or mature-themed. I suppose the recent Game Cube releases from Nintendo haven’t helped that impression any though, especially the quite bad Star Fox Assault. I couldn’t even make it past the first level of that game before getting sick of the characters with the pre-pubescent voices.
2 for 1 update special
As indicated by the title, I actually have two things to mention this time. Shocking, no?
Mmmmm, donut
Abakus again
Those who have kept track of the evolution of abakus will have noticed that a lot of the improvements to abakus recently had first appeared in Ariya Hidayat’s SpeedCrunch. The last release of abakus integrated the high-precision math routines. And, now that I got a spare day today to work on it, the next release of abakus will also have the nifty syntax-highlighting input feature found in SpeedCrunch 0.6-beta1.
KDE 4 moved to /trunk
Big news for KDE developers: KDE 4 is nowgoing to be in /trunk. Update: I should have read the email better. As of this writing, no modules have actually be moved to trunk. Although the branch has already been created. Or in other words, /trunk isn’t KDE 4 quiet yet. Sorry for the confusion. Anways, KDE 4 will be in mainline development soon, with the upcoming KDE 3.5 now in a branch directory. The schedule seems to be still a bit undecided for 3.5, but now is the time to get your applications ported to KDE 4. ;-)
Alien Hominid
Been playing Alien Hominid for the Gamecube today. This has to be one of the funniest and just overall bestest games I’ve played in a while. Although I still stink at side scrolling shooters. :-(
Portability
So I spent some time over this past weekend trying to make sure that kdesvn-build works on FreeBSD instead of just working on Linux. Someone at #kde-devel was gracious enough to give me access to a FreeBSD system for testing purposes.
Wiki for kdesvn-build
I’ve setup a page for kdesvn-build on the KDE Wiki. So to all kdesvn-build users, if you could stop by the kdesvn-build Wiki and see if you can’t update it with a few Frequently Asked Questions you think are missing, or perhaps an advanced usage tip, I’d really appreciate it. :-)